In its 2025 corporate report, Sony Entertainment Group has revealed a major push to integrate artificial intelligence across its content production pipeline.
They also plan to make new anime, video games, and creative tasks utilizing AI tools. By leveraging machine-learning tools, the company aims to reduce manual work, accelerate production timelines, and enable creative teams to focus on innovation.
The company confirmed that AI and machine-learning tools are already in use for several key functions:
While the integration of AI has drawn debate and concern, Sony emphasizes that its AI is intended to support, not replace, human creators. The company frames these technologies as assistants designed to handle repetitive tasks, freeing up human teams to focus on artistry and innovation.
The approach aligns with a broader trend in Japanese animation. It is where studios are increasingly using generative AI to assist animators with tasks like coloring and clean-ups, addressing issues of tight deadlines and high production demands.
Anime remains a core component of Sony’s entertainment strategy. The company’s subsidiary, Aniplex, has played a key role in co-producing successful titles like Solo Leveling. In a further commitment to the medium, Sony is planning a Ghost of Tsushima anime adaptation for 2027.
The future of creative production will likely involve an evolving balance between human artistry and machine-assisted efficiency.